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Hello Khadgar,

I apologize for any inconvenience. This is my first time managing a project of this scale (particularly for me and my indie team), and I'm somewhat lacking in experience on how to handle the bug fixing schedule. We've transitioned back to closed beta to address these issues. If you're interested in trying it out and assisting us in improving the game by reporting bugs and suggesting features or ideas, please feel free to drop an email to the team at info@gayeti.com to get the beta version.

I appreciate your understanding. Lessons have been learned, and I believe the delivery process for the final game will be much smoother next time. 😅