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Hi! This would look awesome in a crt. But there are some problems:

The pixels seems to be missaligned, you can notice there are different size pixels even at high resolutions.

A 15 khz crt can't show resolutions >288p so you can use base resolution like 480x270, and resize to the nearest neighbor: 960x540, 1920x1080... or 426x240-> 852x480, 1278x720, 1704x960...

This way it would display right in low and high resolutions

Also the ui is one size (+-480x270)and the game itself another one (+-640x360)

Thanks for the feedback. 
The art is all drawn at the same resolution. But, we have an active camera that changes distance at certain points during gameplay/cutscenes. The UI will likely be altered more as we go forward as there are a few issues with it that we are currently working through.  A new demo is on the way that has already addressed a ton of issues. So we look forward to getting that version into everyone's hands.