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This game is absolute class! literally just sat here for an hour playing it, only got to like 15 tho :|

Love the strategy with placements, it's got a surprising amount of depth with good card variety and needs a good amount of forethought when you don't know the best strats, really reminds me of into the breach.

I think the bank idea is super creative, its a great way of rewarding optimal play, without feeling like you're missing out if you dont go for it

also love evaporating the enemies, super satisfying for some reason

The main thing I can think to improve it would just be to make it shorter, and introduce new things quicker. I spent a decent amount of time on my longest runs and it didn't feel like id made much progress through the 100 levels, especially as it was just the same enemies over and over again, and (after I'd found an op discard strat), the same cards over and over again. Also because most of the enemies only had 1 or 2 health, getting massive cards felt kina like a waste of time.

Super fun game though, well done!

Thank you so much! We rushed this out for a Mini Game Jam, so we're very happy with the results of 3 or 4 days of work. We really liked working on this though, so we're looking forward to pushing it further and putting some polish on it!

The difficulty "scaling" was something I threw in the last few hours of the jam so we'd have "unlimited" levels to play, so I can appreciate that it doesn't quite match your access to new cards. I'd like to implement something like Slay the Spire ascensions and have a maximum level, maybe have fixed enemy layouts. We'll see how it plays!

Thank you again for the kind words and feedback!

(I also found Spades to be quite good :))