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This is visually really cool. The flocking behavior seemed to work very well. I liked seeing the flock press in in narrow corridors, and how individual boids seemed to have little wiggles / personality. I had wondered how you were pulling off the massive amount of particles -- very cool that hanabi can be made to work with webgpu and the experience was perfect for me in Chrome on a macbook.

Yeah, there is a work in progress branch for hanabi, it works pretty well on mac, but I had some issues testing on windows. Thanks for the feedback!