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> shoot at the spot your kart was at when you deployed them

Ohhhhhh. I had the completely wrong idea about how that worked, haha. I think this was just based on how the towers seemed to end up at slightly random distances from the track edge.

Yeah, I wanted it to like... spawn small from where your kart is and move forward so it's a little more clear that it's like... aiming at where you are/were but ran out of time

I am curious regarding the camera controls... did you play with a controller or with keyboard?

(+1)

Controller, but I don't remember even attempting to control the camera, haha. Perhaps that's my issue. From memory, I think I just felt like the camera angle was maybe slightly low, and that the "camera smoothing" or whatever was a bit overdone. That is, the camera lagged behind too far in tight turns.