Big thanks for the kind feedback! Took me a while to add some stats readability with graphics/UI/behavior rather than simply to put a health number/scale on each of the Colies, but it ended up unimplemented so far. Added to roadmap and thanks for bringing it up! I think it would be cool to put things like this inside the graphics (let's say, a low health coly will get darken, something like that) rather than showing some exact health number.
As for the graphics, I 'm still on a long journey to learn art as I've only ever coded application before. Many thanks for this feedback and now I know where I should prioritize next!