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(+1)

I really like the idea of a "city simulation" on this small scale where you can care about individuals. Would be interesting to see it fleshed out. Maybe with a limited build area and puzzle-like elements?

There were a couple things that I think could be improved:

- It was unsatisfying to have to clear a space in my city for buildings to spawn in

- I was pretty confused about how building things even worked. Was there some currency I was using? I've read the itch page now so I get it, but this wasn't intuitive.

- The in-game text is very low contrast and the red building text especially is very hard to read.

Thanks for the feedback! I definitely agree with your three points, they are all things that I wanted to solved but couldn't in the time frame of the jam ::( But they are all on my todo list, for when I come back to this project!