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This was really fun, almost like an RTS but with AI, and bees. One thing I didn't understand well was how the magic wax was obtained, but I still was able to play properly! I also would have liked an ability to just turn "on" the bee nursery to always create more bees, since at a point you eventually get enough nectar to run all the time. Something else that might help balance the difficulty is if an enemy could attack a structure or drain the nectar count. 

Over all, really charming and a great concept that had me thinking of how you could evolve this in cool ways. Perf was also great considering my screen had A Lot Of Bees! on it.

(2 edits) (+1)

Thank you!

Magic wax is obtainable from killing mobs :) Two important things that we didn't have time to do are showing enemy stats and showing drop, so that is why it is a bit confusing. And the game doesn't really scale well at the end, but we just wanted people to be able to make a lot of beeees :D