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I lost way more time playing this game than I thought, but I don't regret it at all: its gameplay really appealed to me. I had some problems with the controls - for example, when ascending the tower, I didn't feel like it was me vs the tower, it was more me vs the jump button. I think some games give you like a frame or two after you fall off of ground to still be able to jump, not sure if you're doing something like that but, that might help the situation - perhaps also a reimagining of the tower of some kind, eg as a clock tower with swinging pendulums to dodge.

The game looks really nice, and I liked the audio & music, it plays like an idea that was fully realised. The worst I can say against it is that it might benefit a little from a few more iterative steps over what's already there. I never once got hit in secure storage. I had the same bug with items others have had, especially with the basement & getting the wrong item. That very much had a fly in the ointment vibe to it which should tell you that you did a great job with this game - you caught your lightning in a jar and mostly stopped it from getting out in a way that really worked for me. Great job!