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Nice concept, but it was impossible to get past single tile color switches. The jump speed and horizontal speed should have been designed to make the character cover at least 1 tile's width. The short distance travel was making it difficult to get past some sections. 

There also seems to be a bug which I noticed while I was writing this comment. Somehow all tiles were red and that caused my score to go this high 😅

(+1)

Thanks for reporting, bugfixes incoming post-jam. Switch temperature (color) by double tap, that gets you over any single tile.