This game makes good usage of risk vs reward, and it has potential to be a nice small game. However, it is basically unplayable because of 3 easy-to-fix issues (which have been mentioned already but anyways):
- Either the camera should rotate with facing, or movement should be independent of facing – WASD directions should never desync from the camera’s axes.
- The bullet sound effect shouldn’t be layered x100 when you shoot 100 bullets at a time. Maybe increase the volume of the sound effect instead (with an upper bound), or limit the number of copies of the sound per shot to a small number.
- The icon name popup should have a mostly or fully transparent background.