It might have been the high resolution of this monitor, but I could see quite a lot of the level, the dialogue text was very tiny, and the camera movement and zooming was quite aggressive. So maybe that’s something to keep in mind.
Having said all that, I love the idea and I think the idea of exploring a procedurally generated dungeon with a party like the one in this game is very enticing. The gameplay at this point is a bit simple (that’s a jam for ya), but it would be so cool to explore and discover good things (loot, equipment) and bad things (monsters, traps) during the adventure. There’s a lot of promise here! I loved the dynamic dialogue from the characters, really makes them feel more alive with a personality.
Great work!