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aletail33

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A member registered Jul 14, 2023 · View creator page →

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That was fun, nice job!! I could not beat the developer score, think I was around 100 though!

Original idea, the intro story was perfect. Personally I just couldn't figure out the matching numbers game, as someone else posted why is there no zero button :)
Nice job though!

Cool Concept! I just couldn't see the whole screen in the web player

Love the art style, nice job!!

Awesome idea! Would love to see this flushed out in the future - There is just something awesome about being a dragon and laying waste to everything around you!

Thank you!

Thanks for the feedback!!

Nice job, I enjoyed this sort of puzzle, very fun! With a bit more polish on the UI I think you have a solid game here!

Awesome job, definitely my top pick of all that I have tested so far. 

I enjoyed the audio bit, where the switches are introduced I think "...caught it in play testing...", I laughed at that :)

Graphics and polish of the interface is top notch! Nice Job!! Oh and also its fun and easy to get into!

Thank you for the feedback!! Exploration is one area I would  like to flush out some more (well a lot more)

Thanks for the feedback, much appreciated!

Thanks for the feedback, I was wondering if people would have an issue with camera zooms.

I agree, there is a lot to be added 😁

Very cool! My favorite one so far: Great-Toothed Assfish 

I love this, very cool!

Awesome graphics and a very fun game, nice job!!

Nice job, the art, animations, sound and gameplay are awesome!

Nice job - this was a fun little game! I think scrolling through the different feature options could be optimized, though maybe this was a design choice? I just found myself scrolling through looking for a certain feature and was never able to find it. Again nice job!!

Thank you for the feedback, you can go full screen in the lower right hand corner of the screen (At least you should be able to)

Thank you for the feedback, much appreciated!

Thanks for the feedback! I agree, there almost needs to be another activity to do while exploring the cave like discovering loot or something

Thank you for the feedback! That was the original thought that came in my head, a party of adventurers walking through a cave/dungeon in single file. I actually played around with larger parties, like 9 and 20 but it was a bit too much.

Thanks for the feedback!

Nice job, very polished and fun to solve! Being able to compare times with other people would be very cool, I'd be curious to see how other people solve some of the problems.

Outstanding game, everything is very well done from the game play, art and sound. The scale mechanic is very cool and leads well to the puzzle solving! 

My only critique, I would of liked a A and D movement keys but that's just personnel preference :)

Nice job and good luck!!

Beautiful art style and solid gameplay to boot.

I struggled on keyboard with the dash mechanic, that could just be me though. I would like to try this game out with a game bad, per your games suggestion :)

Nice job and best of luck with the jam!

This was a fun puzzle game, nice work! I enjoyed the art style. The music was a bit repetitive after a bit as it was always kind of intense.

Good job!! And best of luck!

Honestly at first I had no idea what to do, after a couple of trial and errors it clicked and I was pleasantly surprised at the concept! Very creative and fun to solve!

I did not understand why the weights had physics attached to them?  I did not see any gameplay benefit to those having physics, but maybe that comes into play later in the game.

Around level 7, my game froze up and crashed - this could just be my laptop as its a little old but thought I would mention it.

Congratz and nice job on the game, best of luck!

Thanks so much for the review! I attempted to review Scale Tale, but the performance was a little rough on my laptop (It's old :)). I will take a look at it again when I get on my desktop tomorrow.

This was an enjoyable! Sometimes I would get stuck on the edges of platforms, the only way I could figure to get off was to dash - which usually sent me sailing downward haha. I am not sure that was intentional or not

Nice job and congratz on putting it all together!! Best of luck

thanks for the awesome feedback and kind words,  you bring up some good points and some solid suggestions for improvements.

I think after this jam is over and the procjam I am currently in I may come back and revisit the project and add some of these improvements! Thanks for the suggestions, best of luck to you in the jam!

Thanks for the kind words and feedback!!

It was the combo of shift and sprint, felt a little strong - I can play test a bit more if you like, possibly this evening.

Thank you for the feedback! Agreed on all your points :)

Here is mine: https://itch.io/jam/game-off-2023/rate/2389256

Only been using Godot for a couple/few months now and really enjoying it! I will definitely review the games in this thread

Great game! The concept is simple but very challenging. The moments when you fall all the way down to the next screen is painful but I think is needed in a game like this. I know you can only use one button, but I could see lots of interesting things coming from just adding another button haha - Nice job and best of luck!

Thanks for the feedback!! 

Yes I noticed the spawning is a bit inconsistent, I think having a bit more structure to the spawning would make it more enjoyable.

I also agree with the names, heroes and health bar, there is definitely some UI work that could be done there to help improve the readability of what is happening.

My high score was 1152, I am horrible haha

I would like to see a little more variation of jumps, maybe three in a row or something or some in quick succession or maybe a bridge where you don't have to jump. Maybe that comes farther into the game, but my eyes were getting a little strained staring at the background moving by so fast (This could just be me though)

Good job and good luck with the jam!

Very cool idea, nice work!! Maybe I am missing something, but I couldn't see the upload button on the first level?