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Hey   Skunkworks Studio   !

How are you?

My name is Ilias.

I tested your game "Shadow & Light" , 


Questions:

Did you include any optimisation techniques or did you rather chose to include only the in-engine ones.

what engine and tools did you use to create your game , your graphics ?

was it hard to develop your game ? did you experienced any challenges ?

what inspired you for your game idea , and the gameplay ? The Game's name  and story ? 

N.B:

It would mean a great deal to me if you could rate my game. If you haven't already, feedbacks from friends and fellow gamers is valuable to me. 

Thank you in advance for your consideration and your time.

Thanks!

-Ilias .

hi

I just added in-game engine optimization.
photoshop and illustrator.
yes I tried to make some of the mechanics I wanted but I removed them from the game because I didn't have time.

for the game idea I thought of a complicated mechanic that is opposite and interconnected and I wanted the characters to match it.

Sometimes timeframes in jams are not enough to make all the things we like !

i am used to photoshop , yet illustrator is not really my thing !

is illustrator hard to work with , hard to learn ?