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Hey DARK SHINE GAMES!

How are you? My name is Ilias.

I tested your game "Kill'Max".

No much waiting to go into action in your game. At first, I thought it was a pingpong game, then I understood after shooting some projectiles.

Nice programming, nice gameplay, and fun. Do you intend to develop it as a full game in the future? Do you intend to include difficulty levels too?

Questions:

  • Did you include any optimization techniques, or did you choose to include only the in-engine ones?
  • What engine and tools did you use to create your game, your graphics?
  • Was it hard to develop your game with Gdevelop? Did you experience any challenges?
  • What inspired you for your game idea and the gameplay? The game's name and story?

N.B: It would mean a great deal to me if you could rate my game. If you haven't already, feedback from friends and fellow gamers is valuable to me. Thank you in advance for your consideration and your time.

Thanks! -Ilias.

HELLO ILLIAS! THANKS FOR THE FEEDBACK!


1. Yeah! I intend to develop it as a full game in future

2. To be decided

3. I used the in-engine ones

4. I choose GDEVELOP for created this game and for graphics/game assets i used piskel which is integrated gdevelop game assets creator just like aseprite

5. Currently, i'm having 2 years experience in gdevelop and had learnt a lot by mistakes, therefore there were not any big challenge in front of me

6. previously before this game jam had start, I had watched a video I had forgot the name of the channel and the video but after watching that video that video i wanted to make a game, and it turned out into this game.

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Do you think Gdevlop is hard to learn ?

from you experience i mean !!

 Does it have visual scripting for progrmming events ?

For learning anything new in starting it can be a little hard but after that period it will become easy to learn gdevelop.

as of my experience I started to use gdevelop in the ending of  2021 because i was having a low end pc and due to which I had no choice, but to learn gdevelop at starting I suffered a lot because there was not much tutorials on gdevelop in that period, but I was having my dreams that I wanted to become a game developer and due to that determination only, I started to learn gdevelop through forums and other sources, which was very very very difficult for me to learn, but if you want to learn gdevelop in current period than it will be easier for you to learn as because there are many sources to learn from and specially from youtube and i will strongly recommend you to learn gdevelop from youtube only!

and yeah! gdevelop is based on visual scripting.

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Currently, I am using the Unreal Engine. In terms of tutorial resources, the Unreal Engine has so many tutorials on YouTube!

 However, sometimes the knowledge we acquire doesn't serve us well enough, and other times, it's the opposite. We learn things that truly matter and become enriching resources in many ways!

absolutely right!