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Hey Queue ,

I encountered the same UI problem using Unreal. To resolve it, instead of using Unreal Fonts (Even if they were exported and not the engine ones ), I utilized images created with Photoshop. I attempted to replicate what I had done in Unreal with ready-made images, and then I re-exported them into the engine. This approach worked; apparently, the issue was only with fonts and not images.

Did you build the assets? Did you cook the assets before building your game executable? If you didn't i  wonder if that might be what caused the issue.

Thank you for rating my game; it is much appreciated. As for the review, it can come when it comes, and thank you in advance!

I didn't do any manual building(I used the built-in game exporter in Gdevelop to make my web builds). Gdevelop doesn't have an option to cook assets. I'll have to post on the Gdevelop forums to see if anyone knows what caused the problem.

Okay then , but if you still have the Ui Issue try having your UIi made within a 2D program then export that as an image an see if it works , if you haven't figured a solution yet !