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First, why does the Escape key restart and P for the dash in the keyboard control? I can't exit the game to the main menu...

The learning curve is too steep, you throw me to a large map with the unknown.  The movement is not as satisfying as I think. I feel like I need many hours to master the game but the game doesn't tell that to me.

And after the corner slide, you can't dash? intentional? it bad.

Too many soft locks with force you to restart. 

The boost mechanic as you describe in your yb video is interesting, but I feel like it is required to beat the game somehow. With is okay but feels like this is an advanced mechanic where you aren't required to beat the "game" but are required to beat the "time"

Not as good as I think, I don't feel like spending hours mastering this game, the game doesn't give me some reason to master it. Still a early stage of game dev through could be change.

you can exit to the main menu by pressing F1

also what soft locks are you talking about, I can't think of a single soft lock except for if you fall off the map

if you're talking about ledgeboosts, they're definitely not required to beat the game, and even if they were, they're really easy to do

it's a speedrunning game, of course you're not required to beat the game but instead the time, because that's what speedrunning means

the reason to master it is to beat your PB, or to beat the WR, because it's a speedrunning game

This is a soft lock, and somehow I can't P to dash here :/ 

I know what it means to "Speedrun" the game. But before you Speedrun it, you must know how to play the game. And the game doesn't teach well. An example is speed-solving a Rubik's without knowing how to solve it first 

r to reset lmao