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(1 edit) (+1)


There was a lot of improvements and with more tinkering controls could be fluid. At this state there are a lot of stuff and it was a little overwhelming.  Maybe a gradual increase in more controls would be better.

You need to take care of edges and nudges when making a platformer game. I pass this part like this. Also I have no idea what those icons mean.


I could not get to the timed stone door in time and at some point game decided I played too long and put me in a constant death loop.



Overall could be a good 3d plat former if more time given to development.  I improved my ratings since this game improved a lot.