Well that's not an accurate way to judge how games become successful. I mean, you're the one who has made two horror games yourself... so how's that going?
Viewing post in Why aren't I getting noticed?
Still referring to the popular section, the question was about getting attention or at least being noticed, not success. I said keeping an audience was about quality and would lead to success, but reading the question that was asked I didn't the topic of success being brought up. So I assumed it wasn't part of the question.