Hey ITDeveloper, hea7en, Pixagonal Games, heybelak!
How are you? My name is Ilias.
I tested your game, "Battle of the Worlds."
Puzzle games can be intriguing, fun, and provide nice experiences.
I was about to write about the controls when I saw one of your comments suggesting binding inputs to other keyboard keys; that is a nice touch in case someone prefers another set of keyboard keys.
Questions:
Did you include any optimization techniques, or did you choose to include only the in-engine ones?
What engine and tools did you use to create your game, including the graphics?
Was it hard to develop your game? Did you experience any challenges?
What inspired you for your game idea and the gameplay? Could you share the story behind the game's name?
How did you get into video game making ? were you always a team ? Did you all started together ?
N.B: It would mean a great deal to me if you could rate my game. If you haven't already, feedback from friends and fellow gamers is valuable to me. Thank you in advance for your consideration and your time.
Thanks!
-Ilias.