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(+2)

I tried again, this time a native build on windows and lasted thru most of the night, but then got a crash again. So I retried and got a crash almost immediately 🙁

The artstyle is super cute. I considered making a herding game too, but wasn't sure how to actually make it interesting and this is a nice take. I quite like the stamina system esp. when coupled with the strong bark, though I feel that it might be too lenient and there could actually be less stamina or it could recharge slower. Also, it probably should not drain stamina when the player is holding shift but not moving or barking.

Thanks for the feedback. The problem is due to the fact that I don't check the existence of the entity saved in the field component (specifically at the moment when the dog scares the wolves), and at some rare system ordering the field with the entity is not cleaned in time. Unfortunately I can't upload a bug fix, glad you enjoyed the game while it worked.