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Very cool visual effects and narrative parts to think about. Can see you guys have great teamwork. I'm a bit confused by the lighting and textures and layout of the map though. It feels like it would be much better if it didn't replicate too many of the same factors, for example, although there are trees in the forest. But there are different variations of tree types, and sizes. The player can use these as marker points to memorize her/his course of action.