Thoughts from playing:
- Title screen looks good. The hexagons flipping in the background is a nice effect.
- Despite the timer in versus mode counting down 2 minutes, versus ends after 1 minute and 10 seconds.
- The board the densely packed with power-ups which is nice because it gives the player many chances to use them, but it also makes it difficult to pick out specific power-ups.
- Two of the power-ups are meant to be used against enemy drones but I rarely ever saw the other drones.
- The magnet is by far the most useful power-up in versus mode.
- Flowers have a long delay before they disappear after being picked up which makes collecting them feel unresponsive.