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(+4)

This looks and sounds great, immediately made me think of A Short Hike! You could definitely afford to tone down the difficulty, requiring a bit less precision would make hitting invisible walls and slipping off platform that look walkable much less frustrating.

(+1)

Definitely, A Short Hike is our inspiration! It's exciting that it reminded you of it :). Thank you so much for your feedback, improving the difficulty is indeed a crucial point!