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I love the old NES aesthetic and feel also and I think you nailed it, even down to the controls and delayed attack, etc. I love how the actual QUACK onomatopoeia itself is the attack!

That means a lot to me thanks! I really wanted to keep to my self-imposed limitations. I think the available colors hurt me a little, but I think my favorite piece were the ladders. And yeah, I knew I needed a way to establish distance due to the animation not extending enough. I thought about the castlevania whip and quickly decided that's how I was going to fix that issue.

 I think you should put a little more color on the levers to designate them as something different. I missed the first one and ended up searching all around and even backtracking all the way to the beginning to try to find what I had missed.

This one bothered me so much. I knew people were going to struggle with it and I thought about putting the first lever to the left of the ladder, but a wood beam is right there and I was afraid it would be mistaken for background art.  I assumed the players would want to pacify the hens and eventually see the lever, or they would see it by its lonesome if they were on the ground floor. I blame the colors I had to work with lol.

Music is fantastic btw! I wish this jam had us grading graphics, sound, music, etc also. Between it and the aesthetic, it actually reminded me of Duck Tales a lot!

This is awesome to hear. I've never used a tracker before, so a couple days before the jam, I watched a tutorial series on Famitracker. I toyed with it a bit and then transferred that over to Furnace. The only track made in Famitracker was the Quack Rap in the post action report.

Almost forgot to say that I love all the stats at the end also. I think that this game would be fun to speedrun and also to try a pacifist run on also, especially if you add seconds to the timer and add an enemies counter stat also.

I actually do have a kill stats, but it was hidden. I guess at some point, I turned its visibility off and never turned it back on. I also really thought about making it so that you can speedrun and also do a pacifist run. Problem was that I didn't have the energy to make a different crow so that those wouldn't be counted.

Thanks a lot for the feedback. My feedback is going to be delayed on games because I'm recording them and uploading them, but I will get to your game!