Is there a win condition beyond not dying? Still not sure if I did everything right, but it seems like I wasn't dying.
This definitely wasn't very intuitive. It felt way too hard. But I'm sure that could have been solved by slowly unlocking sliders, starting with only one patient, starting out with slower bacteria, etc if you had more time.
And a bit of a nitpick: the canvas size is really big. I think you should aim for something where the whole canvas fits on the screen in a typical browser on a 1080p display. Full screen button worked fine, but it was awkward to scroll down to the full screen button when entering/exiting full screen.