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Hello fellow Godot dev! Very fun puzzle game and good use of scaling - the scale gun is a great idea! My only constructive feedback was going to be about the jump but I see others have already noted this (could variable jump or double jumps be a solution?) :). I thought the game looked very polished with a good variety of puzzles and obstacles. The hints are nicely paced. I personally liked the control scheme. Great level/puzzle design. Well done!

Thanks! I'll definitely try out variable jumps and double jumps.