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I've been working on a game like this for afew weeks when I saw your youtube video on my home page, when I watched it, I realized... That you are WAY better at this than me, (I've only been using unity for like a month) and that my game still needs a "LITTLE" work. Good Job and awesome game!

Also if you don't mind me asking, How did you get so good at level design, and how in the world did you make the movement so, smooth and soft, but also responsive and fast?

Thanks so much!
Don't worry, after a month all I had was very basic horizontal and vertical movement. This is me more than two years into my journey. 

For level design, I have a few resources for you.
I made a level design video a few days ago but not many people saw it. That's like a good overview of the philosophy and process I use personally.

GMTK's level design videos are all fantastic, highly recommend you watch those. 

Let's Talk Game Design is another great channel. That one has a lot of 2D Platformer-specific stuff. 

As for the movement mechanics, LOTS of trial and error. I probably spent over 300 hours on the movement alone (between implementation and tweaking variables). 
Here's how I do jumping: video

A great overview of 2D movement

GMTK on the theory behind good movement

Good luck!

Thank you for the recommendations and I will definitely check them out, and thanks for making such an awesome game, can't wait to see where this goes!