Fun animations. I think with a lot more tuning and variety of enemies/challenges you could have something great. The movement overall felt really slow, which isn't innately a bad thing, but with how large the levels are, I think the player character could definitely use a heavy increase in speed. also what the bombs do and how they're supposed to be used was pretty unclear, but I do like the concept from what i was able to pick up. Having a bomb that pushes yourself and enemies away could be super fun, i think it just needs some tuning to make it more consistent.