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Fun animations. I think with a lot more tuning and variety of enemies/challenges you could have something great. The movement overall felt really slow, which isn't innately a bad thing, but with how large the levels are, I think the player character could definitely use a heavy increase in speed.  also what the bombs do and how they're supposed to be used was pretty unclear, but I do like the concept from what i was able to pick up.  Having a bomb that pushes yourself and enemies away could be super fun, i think it just needs some tuning to make it more consistent.

we have big plans for the game , but had to keep with just the essentials for the first build. Im glad the the animation was so liked , i'll make sure to keep the quality ~