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First of all, it's pretty damn impressive that you've achieved this in just 2 months since starting to learn the engine. Keep up the good work!

The game already looks nice, and I appreciate the feel of the movement. However, there are a couple of areas where you could make improvements in the future. I found the game to be quite unforgiving at times, which might be related to the lack of player feedback when taking damage. Additionally, I wasn't sure if the enemies stay in their original positions when you respawn, or if I just imagined that.

I'm genuinely excited to see what you'll do with the game post-jam. The potential is definitely there!