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Hey  GM637 !

How are you? My name is Ilias.

I tested your game, "Tamers Stuck In Dungeons DEMO"

At the begining the loading screen takes to much time before going to the main menu  , i think it's a unity bug , many other jammer had it too on their game entries ,

i also noticed a glitch/bug after clicking on the playing button , it made a bug and also on the audio too .

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Questions:

Did you implement any optimization techniques, or did you choose to use only in-engine optimizations?

What engine and tools did you use to create your game, including the graphics?

How challenging was it to develop your game? Did you face any significant obstacles?

What inspired your game idea and gameplay? Could you share the story behind the game's name?

How did you get into video game development?

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Note: It would mean a great deal to me if you could rate my game. If you haven't already, feedbacks from friends and fellow gamers is valuable to me. Thank you in advance for your consideration and your time.

Thanks!

Ilias.          

https://itch.io/jam/biga-jam-v2/rate/2402991                                      

(2 edits)

Hello! thanks for checking ny game out! Ive rated yours, i just forgot to leave a feedback at the time, anyways for your questions :

Bugs : All your findings are mostly browser and might be hardware/software related issues (unless you played the pc version which i didnt know any similar or related bugs for that version.)

1. there isnt much optimization, as the game is already setup to run nice on mid-to-low end devices. (noticeable by the low resolution graphics)

2. I used Godot! I made the graphics with Krita and the audio using sfx plugins and a music track on youtube.

3. Wasnt really challenging tbh, the only problem is lacking free time since i was on the middle of college prep and exam. The only thing i didnt manage to do was add random variety of the floor designs of the arena.

4. I kinda like the style of long Anime Names, With the story itself (while absent in this version lol) is just like those fantasy dungeon animes.

5. I had passion of creating things for people to play with from young age, got introduced to gamedev in primary school and self taught myself until now which i just got into college.

Thank you for answering the questions!

yeah browser games seem to have some limitations , at least using te unreal engine , so many things that work on windows dosent work on HTML5 builds , shame !

Oh nice , thank you ten for the ratings , much appreciated !