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(+2)

The music/sound FX were great, the art as well. The switch from 2D to 3D is well made. The game is great but, interactables could be more distinct than other objects in scene, stamina bar or a indication of stamina level through animation would be good, and maybe once caught a jumscare animation would make it more scarier. But for a game jam pretty impresive and great game. Deserves more in my opinion.

Thanks for your feedback! We hid the stamina bar for immersion purposes, but it seems like it doesn't work out. Anyway, I'm glad you enjoyed it.

(+1)

Yeah I thought it could break the immersion, so I think conveying it through animation state would be better like a tired state when stamina finishes, a recovery state when the stamina is recovering and the usual animation when it is full.