Very interesting idea, highly polished game and smooth gameplay experience! I feel that in the future, what if add wind-force that similar to the golf game, different wind power for different quality or volume of the ball, there is a function relationship, thus affecting the feeling of control. If the wind is is weird, you can also generalize gravity, such as the dynamic gravitational ball outside the field so as to affect the player's control of the object. At the same time, if it reduces the player's experience, it could be fun to add something like acceleration/boost or other incentive items.
Anyway, five stars! nice game
In Chinese: 非常有意思的想法,游戏完成度很高,玩起来体验感很流畅!我觉得今后可以增加类似高尔夫球游戏那种随机风力,这样不同质量或体积的球对于一定的风力会存在函数关系,最终会影响手感,没准会变得有趣。当然如果觉得增加风力在这种金属元素风格游戏里很怪,也可以换成那种一般化地引力概念,比如有一个不太复杂的动态引力场在场外,本质就是临时地改变重力手感,同时为了避免过于不流畅的玩家体验,可以给予一定激励,比如增加加速道具或者短时间内更长的钩子等等。总之五星好评!感谢大佬的游戏