I had fun with this! I think it has a lot of potential and as something that I could player over a series of lunchtimes, I dug it!
I Played around 4/5 sessions!
Some initial feedback:
-I like the weapon variety. Felt weird at first that I could only select one but I enjoy the focused experimentation.
-My fave weapons was the Ring shot and the Shotgun.
-Least favorite, Pistol & Machine gun (Could probably drop one?)
-The noise of the weapons sounds like a drum beat and as I got faster rates of fire it speed up and felt good. Maybe something to consider.
-Maybe tone down the brightness of the grid so Its less noisy for eyes. Maybe make them larger too
-There didnt seem to be much reason to not fire constantly.
Perhaps make it auto-fire, be a toggle or give me a reason to not fire?
-I could do with an aim reticule or a line coming from the player ship denoting where Im aiming.
-Would be great if every weapon looked different.
-make enemy bullets visually different from enemies
-wasnt sure if I was unlocking new weapons or they were random. Would love to see a progression system
(Play Super crate box to see how a small game does this really well!)
Thats probably enough words from me but looking forward to seeing where you take this.
Good luck!