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thank you! the enemies were not planned which was a big mistake. i was hoping that by having one big moddable enemy with a lot of different components i’d be able to come up with other enemies, but i ended up hardly being able to use the original code for them. it was a mess and it’s why i ended up using so few and started adding platforming challenges in. the doors were at the top of a priority 2 list to change because i totally agree about how slow they open. the issue is that i didn’t finish the priority 1 list lol. thank you so much for the feedback and for playing!