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Thanks for playing! For the game I tried making it with the Godot game engine for the first time. There wasn’t anything too hard to make, but the grappling went through a lot of visual and mechanical iterations. The name Ground Gliders came because you went so fast with different mechanics it was like you gliding. And my brother liked the name. The idea for the game originally came from the idea of an online multiplayer arena game where your goal is to eliminate a specific player.

From your experience is godot easy to learn  ? does it have visual scripting  for non super coders?

Was the 10 days frame for the jam enough for you to develop your game ,  or were you forced to set aside some mechanics that you originally wanted to includ at first ?