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When changing the difficulty it would be nice to have more visual change in the level. For example if the buttons appear in the easy mode then having some arrows on the floor to guide players could help them navigate the level. I do think the concept of a puzzle shooter game was novel. Great jam for having only worked half the time! 

(1 edit)

Thanks! I will most likely do a post Jam update and add something like that(maybe not arrows but more like the dotted lines that connect doors and buttons in the Portal franchise when in easy)