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Adorable art-style, and the gameplay is pretty fun too. It's a pretty simple idea, but fun once you get into the flow of it, and all the art assets complement that simplicity really well. Unfortunately, I ran into quite a few bugs and mechanics that didn't seem to be fully implemented. I'm not sure if this was a compatibility problem or if they were already known bugs and 3 days just wasn't quite enough time to get everything running properly. Either way, I would totally play an updated version after the jam ends, if you're planning one, and I look forward to seeing that special illustration!

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