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(+1)

Really liked this one. I liked having to try and shoot the needle enemies and have a fraction of a second to hide behind a corner, it became almost like lining up a pool shot. The plant guys were less predictable, but still fun to try and run past while spraying with bullets to minimize damage taken. The only thing that stands out was that the doors and upgrade descriptions could be faster. Other than that, great theming with the abyss zones. Overall I thought it was really well done.

(+1)

thanks for playing! i had someone else say that the descriptions were too slow but i think their suggestion of just letting the player press a button to move forward was really the best way to handle it. that would have let ya'll determine the pace. agreed on the doors, never got back around to fixing them. i appreciate your feedback!