Hello, Ilias, and thanks for playing Freedom in Nowhere!
I used the Godot Engine as well as Aseprite for my game, and because of its simplicity, I didn't require any kind of optimizations. The only thing that was difficult for me was to make the attacks 'sync' to the music, but at the end, I think it turned out pretty good! I started game development a couple of years back with a small game, and from there on, I have expanded its universe; this game is part of it. Regarding aspects of the game such as the name, and gameplay, they just popped out in my head! There is no hard explanation for that, heh.
I have played your game before, yes, but unfortunately my computer can not run it that good, therefore, I can't rate it properly. I do have one question for you though: What is the reason behind all your games being called "A Little Thing Made out Of Clay"? Whatever the anwser is, I bet it's interesting!