it did seem to stutter at times. I think generally you want to calculate the paths once and use the generated points to move along. Only need to regen the path if something gets in the way really.
Viewing post in fluffy defender jam comments
yeah I realized it was an issue when there was about 6h-7h left, tried making it update every 10 second but it led to more issues, I plan of rewriting that part for an eventual release on kongregate , until then I will have unique sprite instead of modulated one based of the stone one (the art are made but they aren't animated)