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(+1)

Hello, I tried the new version. Here are my thoughts about it.

  • Game window is now properly centered and maximized, great!
  • The unit selection panel is a very good addition. I would appreciate if the unit could be centered from this menu as well. For general, there is shortcut GG, but if I didn't miss something, there is no way to center camera on other units.
  • The panel for game speed control is much better then the previous solution.
  • It's good that the in-game briefing can be collapsed now, but the arrow on the edge si so tiny, I didn't notice it at all and discovered this feature by accident. Maybe make the lower edge with arrow a bit thicker?
  • The main issue for me is, that buttons in menus still don't give any feedback when clicked. At least the slight color tint, which is used in the units selection panel, could be used on other buttons as well?
  • When you start a campaign, the campaign briefing screen contains only "next" button, which means there is no possibility to get back to main menu, other than starting the first mission and then getting back through options menu. 
  • There is a small typo in "demo campaign" pre-game briefing (fonctionalities).
  • The geographical names are shown only by clicking on the flag, which is not very convenient, especially when they are noted in mission briefing which means they are important (e. g. demo campaign, Spiegelwald) and you have to click through the flags until you find the correct one.

Looking forward to future updates!

Also, I released new version of my game as well: https://dejiny.itch.io/manor/devlog/652369/version-0120

(1 edit) (+1)

Hello Dějiny. First : thanks for your quick return ! It is very valuable for me !

Glad some upgrades fit you : you sent me a lot of ideas for last release and a lot of upgrades are here thanks to you !

  • You are right for centering units from panel, arrow on edge of in game briefing, next buttons on campaign screen : I will work on it.
  • You remarked that buttons do not give any feedback in last release, and I have not worked on it :( . I have a Trello for this, but did not do it :( .
  • Typo is corrected (sorry). It will be released in v0.12
  • For geographical names, ok, it should appear on battlefield when zoomed out. MMMhh I must think of an ergonomic way to do it.

Thanks again for all your reports.

By the way, I have seen a new version of "Manor", and I would like to test it. I will do it during my end of year holidays (it is a promise !!!).

Have a nice evening !

Franzoar