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Thanks for playing the game, I'm glad you enjoyed it, and thanks for the clear feedback. 

I'll certainly give everything you brought up a good look at should I further develop the game after the jam.

As for the red meter, that is indeed a heal. It builds up as you hit enemies (when you are missing health), then heals you once maxed. It was actually a last minute addition which certainly needs fine-tuning and proper tutorialisation.