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Interesting mechanics, but it very much feels like an early prototype.

The movement and jumping feels nice and responsive, and the dash acting as both an attack and movement ability is a good idea.

Some guidance on how to use the grappling would be nice, since it's not obvious that you can use it to dash up walls.

as you say it needed better explanations on how the mechanics worked cuz the current popup were not as helpful as i initially thought. Thanks for the feedback.