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Thanks for the Feedback! I hadn't thought of adding in a trajectory trail, but it's definitely a good idea. I personally like the feel of not having the trail and being able to figure it out yourself, but it would definitely make for a good mode for people who do want it. As for the box being pushed through walls, that is a reprocussion of the fairly simple engine I made for the game. It's definitely something I'd polish up if I were to continue working on the game. Moving objects was definitely on my list of things to possibly add into the game, but I only had a handful of hours to work on the game. Thanks again for the comments!