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I knew I had to play this game when I found out it's a papers-please-like. I've never seen or heard or a papers-please-like except the original game, so this was really cool and a triumph at recreating that very unique gameplay. The idea of having the player decide who's naughty and nice is also brilliant and rarely if ever seen in a game. I was really intrigued by the story but it was definitely hard.

I will probably come back and play more even though I lost, because the story journal in between missions was that compelling, especially by the 3rd one. I'll have to memorize the score book to get far I think. Flipping through the book can be hard, and I think there was no feedback about why my choice was wrong. Having a quick popup that highlights which things on a mis-scored card were naughty and for how many points can help a lot if there's not something like that already (I may have missed it).

Any game with a Krampus mode is a win in my book. Very impressive jam game.

Edit to add: The juxtaposition of cheery christmas music and theming with eldritch horror story and mundane office work was really cool to see too

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I'm super glad you enjoyed the game! Your comment alone made the sleepless nights worth it! Like I've said in comments below I'm going to fix the difficulty after the jam so the story can be fully enjoyed. Not sure how far you got but trust me it gets wild. I thought about having a ticket come up like in papers please letting you know what was wrong but in all honesty I couldn't figure out how to get it to work in time. I should have made like a sound effect go off to at least let the player know they got it wrong but I didn't think about that till it was to late.  

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It defintiely gets easier the more you play it, I like how it retains the "ok this person is obviously naughty" aspect of Papers Please too, like when there's 3 F's you just instantly file them as Naughty. I got to day 3 the first time and was able to get up to day 14 just now, going to need to take at least one more crack at it to finish out the storyline, the story definitely stays metal throughout, very cool

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I'm so glad you played enough to learn some of the "pro strats" you have no idea I really didnt think my game would get this much engagement. Your almost there the story ends at day 25. I'm glad your enjoying the story if you make it to the end let me know what you think of the story as a whole.