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This one has the feel of "Cat Box" from GWJ#63, but with more pixel polish.

I also experienced the sticky slime bug, but you could make that a feature by introducing a grabby function when a slime does touch you, so you need to use random movements to shake it off or continue losing health.

In the end, it's an alright game. Shoot higher, and come back in January!

Thanks for the comments and for the slime idea!! I'd for sure come back in january!