Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

o no, none of that, i was talking about the CPU players the Artificial Intelligence for the other 3 players, the companion of each one and the fallens. About the movement and how they will work between every one.

(+1)

Oh, okay.

I guess you meant the in-game actors events and the relation between them. 

I tried implementing some AI movements towards the player using the Unreal Engine. It worked at first, but now it's inconsistent—sometimes the actors stay still. I still need to figure out a solution for improving the game.