was totally zero UI elements that include no main menu or something like that XD, well the idea was to create incompleted signs or erased info that shows what i need, but the time XD
Bromelee
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Hello, well to be honest the game was created in 3 days, the work and others things leave me without time, the idea of the minigames was another like minigames of warrio series were your uncertain stats give you better chances to get the good choice.
Another thing leave it aside, the micro games, every card of the morning open ocasionally a micro game were can give you extra stats, for example the spinner appears and you can click it faster until get high speed and reduce more anxiety.
Yeah the time is fast, should adjust that better, a little longer so the people can read well the card for example.
Yes the cover is AI Generated, like many of the cards, the time dont leave me choice and to avoid the copyrigths. Also the cards are 10 of each one, not many and try my best to balance the good and bad. The game required a better organization and changes to be honest, but like an alpha i feel very good with it x3
To be honest the idea wasnt mine, was from my boyfriend, he is introverted and when he told me about that idea i love it, he doesnt help me cause he dont like to be questioned constantly and feel anxiety for answer, even when we want to decide something we use a coin XD
Also thanks for that recomendations, i will take all in mind if i continue this gamein a future.
https://bromelee.itch.io/wander
here is, i believe is OK, i test it and added the read me with the info of the game.
Last report before upload project.
created the statics variables that will control the game and the info required by various scripts
later comes the creation of the letters ord papers that you will get with the good thougths
the code will pick a random message but avoiding repeated text, then use that text to added to the list and use that string for the effects and info.
the bad thougths are automatic and appears per X time.
With the list coded and working come the use of them to alter the background than will full of this thougths constantly.
depending of the cound off the two list the info will create an animation that will chossee a random string from any of the two lists, when you have so much thougths the background is saturated with info, a very good symbol of all the thougths on your head.
the game ends when a list complete 10 thougths, soo with that i end the game and create the different endings of this journey.
the bad ending
and the good ending
this little scene has a little code to control the animations
this pick a random sentences, this one are more powerfull depending of the ending, like superation phrases or suicidal phrases.
Also take special sections of the song Wandering, to implement the music of the game and add some raining effects.
Created the main menu with the info to show, like the instructions and some credits specially for all the quotes from famous people or
philosophers.
conect the scenes and tested to searchs bug of problems.
here i solve some error in the process, like the mistake with some canvases, the implementation of the pauses button (ESC), a bug with the movement that makes the player to move in Z ocassionally.
At the end the game is completed and Wander is ready to be play it x3
The idea at the begining was a figth with yourself, when you think a lot and dont know what to do, when comes the second topic, the principal idea works fine, its a game with some hard thougths or quotes, cause is a battle between this thougths in your head and the end is a decition between continue living or just give up.
Hope you enjopy it and like it. I will stay tunned tomorrow to see the other games and any questions i will answer them tomorrow in the morning.
Good Night x3
new update here.
Song Wandering is completed, some sections for the game and the full song.
firts section of a map completed.
implementation of step sounds, splash effect on walk and the first try with the text on the background that will appear constantly repeating all the messages good and bad that you will get in the level.
im now creating the list of posible messages you can find and the code of the win and lose section.
hello, well im a multimedia engineer from colombia, i love to create videogames and i stay tunned for jams that i can participate.
in my free time i also create music by the name of JFBr and of course i did a song for this game.
i use unity and is my first try using shadder created by me e.e
i will do my best today to complete the game and try to do the reports too x3
Yeah the idea was different and i like it the idea too.
Questions:
-Well i use some optimisations from the program to compress the images, the music and others external tools to make it faster to be read on game and reduce the size of the exported game.
-I use Unity for the game, for UI and others things are created directly on the unity or using adobe, for sound and music i use audition to adjust the audio effects and mixcraft 8 to create my music.
-Yes was hard to be honest, the development was in 4 days to be honest, the first idea was discarted and take the chance to create this one and the hard part was the AI, and i admit is not the best Intelligences but works enougth for the game jam, and was good to be created in two days 3 differents AI.
-I always love the futuristic ideas and games, so taht give the idea to instead of die you get encapsulated and restore your blood, then i think in this idea like a safe zone where all the fallen or injured soldiers are teleported and is like a safe war where no body dies and just fitgh between to rescue all the fallens they can save to resend them to the real battle field. Yeah to be honest is a weird idea XD
I will try your game and try leave my calification x3 thanks for playing x3