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Interesting stuff! The voiced cutscenes were certainly unexpected, and very cool. It feels like there was a lot of time put into the presentation, but not so much in the gameplay department. I wish there was more visual feedback for the shooter mode, and an endstate for the tower defense mode...the latter just kept going until the framerate was untenable. I think you have a solid basis here though, with some more work you could have something that can keep up with all the style the game oozes. Good work!